The headset itself is fairly bulky but not heavy, per se. Conventional wisdom is that the best way to do that would be to make them smaller-in an Iron Man-esque fantasy world, a simple pair of glasses would be ideal-but Sony has taken a different route. One of the most significant hurdles to VR adoption is making a giant piece of tech that can sit on your face without being uncomfortable. In short, it's one of the best VR headsets you can get right now. They also support HDR, giving it one of the more vivid displays I've seen on a headset, especially at this price. With more than twice as much detail, this is slightly better than the Meta Quest 2. Where the original PSVR had two 960 x 1,080-pixel resolution displays (one for each eye), the PSVR 2 bumps this up to 2,000 x 2,040. The specs are also a vast improvement over its predecessor. It can even track your eye movements inside the headset itself. The old Move controllers (which were initially designed to compete with Nintendo's Wiimotes) have also been upgraded to more robust Sense controllers. Now, you can just plug the headset directly into the front of your PlayStation 5. Gone are the external camera and processor boxes. Sony's new headset is a massive improvement over its predecessor in almost every way. But if you can bring yourself to spend more on an accessory than the console itself, there's a lot to love here. I'm mentioning this upfront because that's likely to turn a lot of people off before I even get to the perks of the system. On top of having to own a PS5, the headset costs $550. The PSVR 2 is going to suffer from severe sticker shock.
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